Crushbone

  • Level of Monsters:
  • 5-20
  • Types of Monsters:
  • Orc Pawns, Orc Centurions, Orc Legionnaires, Orc Slavers, Orc Oracles, Orc Emissaries, Orc Royal Guards
  • Name in /who:
  • crushbone
  • Succor/Evacuate:
  • Y: -644.0, X: 158.0 Z: 4.0
  • ZEM:
  • 1.60
Quick Facts
Expansion: Original.gif
Cast Outdoor
Cast Dungeon Only
Levitate
Casters can Bind

Crushbone is the home of the Crushbone clan of orcs. It is located directly to the north of the wood elf city of Kelethin, and is the major thorn in the sides of all the inhabitants of Faydwer. Once you enter Crushbone there are orcs everywhere and there are almost always trains because of the close proximity of the orc spawns. There are also many high levels that will power level lower level groups. Crushbone can be entered cautiously at level 6 and can bring you to about level 15 if you are able to hold down the throne room or legionnaires comfortably.

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Crushbone
  • 1. Tents, inhabited by legionnaires
  • 2. Castle Crush, where high levels spawn including emissaries, Ambassador DVinn, and The Prophet and Emperor Crush in the throne room Outside the castle entrance and across the bridge is the camp frequently called Wall
  • 3. Slave Cabin, with inhabitants needed for Screaming Mace Quest
  • 4. Slaver Caves, with slaves outside
  • 5. Slaver Pit with the Orc Taskmaster
  • 6. Trainer Hill ("Where camping was born...")

Note that the map is in error -- there is a land connection along the back wall from area 1 to behind the castle at area 5.

Map_crushbone.jpg
Dangers

This zone can be extremely dangerous. It is not recommended for anyone under 5th level.

When the zone is populated by other players you can expect a train to zone every 5-10 minutes. Trains in Crushbone tend to involve mobs that are deadly to those who are just getting started here: orc legionnaires, orc oracles, an orc emissary, or sometimes even Emperor Crush himself. People can be shy about warning you that they are coming with hell on their heels, so always keep your eyes peeled if you are near the entrance. You'll do well to learn where mobs tend to be trained from and which paths they follow to get to and from the zoneline.

There are several places in this zone where pathing is, quite frankly, busted. Be wary over bridges, especially on the way to the slavers camp and even moreso outside of Crushbone Keep, where many wall camp pulls are done. If you're pulling an orc over the bridge and you see it suddenly go for a swim, you may want to immediately tell your group that it's time to train to zone. The path available to that orc for it to get out of the water generally involves running through many other mobs around the back of the castle.

Benefits

Despite the great danger in this area, there are many good reasons to hunt here. The first is the wealth that you can gather in a short time here. As a 7th level by myself, I gathered 2 platinum in the time it took me to go up less than one bubble. Most of the orcs here have some form of cloth armor or weapon on them, all of which is worth money. Some of the best weapons on the weaker orcs are Cracked Staffs, which you can sell for over 1 platinum to a friendly merchant. There's no better feeling than going home encumbered because you've got 3 or 4 of these in your backpack.

Another great reason people hunt here is for the treasure trove in unique items and quest items that can be found here. Some nice low-level items come out of this dungeon exclusively. First of all, there is the Shiny Brass Shield, a shield that sometimes appears on the Orc Trainer. This is a nice shield that is relatively cheap to buy now, and should be resting on everyone's arm if they can't use two weapons. Also, the Legionnaire's have shoulderpads and bracers that are regularly on the market for sale, as well as items that can be used to get one of the quest items, the Screaming Mace. Some of the other items that have become staples of this game are the Dwarven Ringmail Tunic, dropped by the Emperor himself, and the Dragoon Dirk, a highly sought after low- to mid-level piercing weapon, that drops off of our favorite newbie killer himself, D'vinn.

But the number-one reason people hunt in Crushbone is the experience. Crushbone is tied with Befallen for the highest Zone Experience Modifier in the game (at 1.60), meaning that any CB mob killed will grant more than double the experience that a comparable monster in a zone like Butcherblock Mountains or Southern Desert of Ro would. As if that weren't enough, the orcs here drop Crushbone Belts and Crushbone Shoulderpads, which can be turned in to Canloe Nusback (GM Warrior in Kaladim) for additional experience and a piece of cheap armor (about 1g5s to a vendor). The belts can be turned in one at a time, and the shoulderpads two at a time. The belt quest gives respectable experience up to around level 10, and the shoulderpads go even higher (probably past the point you should have moved on from Crushbone!). Both items are frequently bought and sold in Crushbone and Greater Faydark as well.

I personally greatly enjoyed hunting in Crushbone. The monsters came in more manageable numbers and the number of other hunters wasn't as annoying as it was just outside the gates. Also, they spawned closer together, so there wasn't as much of a problem with roaming (by you) or camping (by others). You can watch several spawn spots by yourself and make a good profit and good exp quite quickly.

Travel To and From

There is only one entrance to Crushbone, directly north from the city of Kelethin in Greater Faydark. You can get to it by heading north from the northernmost lift in Kelethin (it's the one furthest away from the other two) or by following the path straight out. The entrance is ringed by two pyres, so it's hard to miss. From Felwithe you can either follow the trail to Kelethin and go north from there, or turn right directly out from the main entrance and follow the border of the zone all the way to Crushbone. Although the second method is more boring, it's also quicker and almost impossible to get lost doing.

History, Lore, Background

Popular Camps

Trainer Hill: This is a good camp for lower level characters. There are 6 or 7 orcs atop the hill and their respawn rate is fast enough that you will not need to pull from elsewhere in the zone. The orc trainer himself drops the shiny brass shield which is +10ac and +10svm.

Wall: This refers to the area directly in front the bridge which leads to the castle. Generally groups hunting here will pull the orcs roaming around outside of the castle and even from within the castle itself if the group is strong enough.

Throne Room: The highest level camp in the zone is inside of the castle itself. It can be very difficult to hold as there are 6-7 legionnaires and oracles which spawn within the room itself and their respawn rate is very fast. If the group is able to hold this room successfully it may be possible to pull both Emperor Crush and Ambassador D`Vinn from the tower itself.

Tents: This is the tented area in the very back of the zone, holds orcs between pawn and legionnaires. The area shares the crevice filled with 4 random spawn orcs, with the Slaver cave. (See below) Doing a corpse run from here is difficult as most things will attack you as you go back to your corpse.

Slaver Cave: Located on the left side of the map over the bridge, and hill with the orc centurion it is a building with 1 slaver and some quest NPCs inside of it. The accepted camp area is located in front of the building next to the tree, as this is a "safe area." The camp extends from the top of the hill on the right side of the camp, in the caves, and any roaming orcs to the right of the tree. Relatively easy to get to, levels 5-8 normally level here. Houses several slavers, a few centurions and 1 random legionnaire. (Killing the slaves will hurt your faction with the the city they are from.)

Slaver Pit: You find this camp by following the right wall, it houses 4 slavers, the taskmaster, several slaves, and the named slave Retlon Brenclog a level 17 magician (Killing him hurts Ak'anon faction). The Taskmaster drops a 5/30 whip, and his brass earring. The brass earring is used for slaver quests, which result in many different rewards.

Items - Found 183 items that drop in Crushbone:
NPCs - Found 33 NPC's that spawn in Crushbone:
NPC NameRaceClassGenderLevel(s)HPMRCRFRDRPRMin ExpansionMax Expansion
The Prophet Orc Shaman Neuter 17 - 18 459 25 25 25 25 25 -1 All
royal guard Orc Rogue Neuter 15 410 25 25 25 25 25 -1 All
orc warlord Orc Warrior Neuter 14 - 16 390 25 25 25 25 25 -1 All
Orc Warden Orc Warrior Neuter 14 380 25 25 25 25 25 3 All Remaining
orc trainer Orc Warrior Neuter 9 - 13 230 25 25 25 25 25 -1 All
orc taskmaster Orc Warrior Neuter 12 - 14 310 25 25 25 25 25 -1 All
orc slaver Orc Warrior Neuter 8 - 12 200 25 25 25 15 15 -1 All
orc slaver Orc Warrior Neuter 5 - 9 120 25 25 25 15 15 -1 All
Orc Scoutsman Orc Warrior Neuter 12 310 25 25 25 25 25 3 All Remaining
orc pawn Orc Warrior Neuter 1 16 25 25 25 15 15 -1 All
NPC NameRaceClassGenderLevel(s)HPMRCRFRDRPRMin ExpansionMax Expansion
Showing 1 to 10 of 33 entries
Spawn Points - Found 101 spawn points in Crushbone:
Coordinates (y, x, z)NPC NamesRespawnMin ExpansionMax Expansion
(0.0, 393.0, -12.5) Rondo Dunfire (16%)
orc slaver (16%)
an elven slave (17%)
an elven slave (17%)
an elven slave (17%)
an elven slave (17%)
0:10:00 (0:01:00) -1 All
(76.0, -71.0, 33.8) Ambassador DVinn (25%)
orc centurion (75%)
0:10:00 (0:01:00) -1 All
(292.0, 610.0, 5.2) orc pawn (10%)
orc legionnaire (25%)
orc centurion (30%)
orc centurion (35%)
0:10:00 (0:01:00) -1 All
(306.0, 545.0, -6.8) orc pawn (10%)
orc legionnaire (25%)
orc centurion (30%)
orc centurion (35%)
0:10:00 (0:01:00) -1 All
(58.0, 24.0, 19.8) orc legionnaire (25%)
orc centurion (30%)
orc centurion (30%)
orc centurion (15%)
0:10:00 (0:01:00) -1 All
(60.0, 36.0, 21.1) orc legionnaire (25%)
orc centurion (30%)
orc centurion (30%)
orc centurion (15%)
0:10:00 (0:01:00) -1 All
(66.0, -12.0, 21.1) orc legionnaire (25%)
orc centurion (30%)
orc centurion (30%)
orc centurion (15%)
0:10:00 (0:01:00) -1 All
(12.0, -18.0, 5.1) orc legionnaire (25%)
orc centurion (30%)
orc centurion (30%)
orc centurion (15%)
0:10:00 (0:01:00) -1 All
(13.0, 16.0, 5.1) orc legionnaire (25%)
orc centurion (30%)
orc centurion (30%)
orc centurion (15%)
0:10:00 (0:01:00) -1 All
(1.0, 526.0, -8.1) orc pawn (15%)
orc centurion (20%)
orc legionnaire (5%)
orc centurion (30%)
orc centurion (30%)
0:10:00 (0:01:00) -1 All
Coordinates (y, x, z)NPC NamesRespawnMin ExpansionMax Expansion
Showing 1 to 10 of 101 entries
Fishing - Found 1 fish-able items in Crushbone:
NameSkill LevelChanceMin ExpansionMax Expansion
item_786.png Boar Carp 50 100 -1 All
NameSkill LevelChanceMin ExpansionMax Expansion
Showing 1 to 1 of 1 entry
Foraging - Found 7 forage able items in Crushbone:
NameSkill LevelChanceMin ExpansionMax Expansion
item_925.png Rabbit Meat 0 10% -1 All
item_1011.png Vegetables 0 14% -1 All
item_926.png Fishing Grubs 0 14% -1 All
item_583.png Roots 0 6% -1 All
item_1037.png Berries 0 12% -1 All
item_584.png Pod of Water 0 32% -1 All
item_1037.png Fruit 0 12% -1 All
NameSkill LevelChanceMin ExpansionMax Expansion
Showing 1 to 7 of 7 entries
Ground Spawns - Found 0 ground spawns in Crushbone:
NameCoordinates (Y, X, Z)CommentMin ExpansionMax Expansion
No data available in table
NameCoordinates (Y, X, Z)CommentMin ExpansionMax Expansion
Showing 0 to 0 of 0 entries
Merchants - Found 0 merchants in Crushbone (these are included in the NPCs list):
NameRaceClassGenderCoordinates (Y, X, Z)Expansion
No data available in table
NameRaceClassGenderCoordinates (Y, X, Z)Expansion
Showing 0 to 0 of 0 entries