The Hole

  • Level of Monsters:
  • 39-56
  • Types of Monsters:
  • Elementals, Erudite Ghosts, Golems, Humans, Iksar, Imps, Mimics, Ratmen, Skeletons
  • Name in /who:
  • hole
  • Succor/Evacuate:
  • Y: 640.0, X: -1050.0 Z: -80.0
  • ZEM:
  • 1.00
Quick Facts
Expansion: Kunarkicon.gif
Cast Outdoor
Cast Dungeon Only
Levitate
None Can Bind

The Hole -- officially known as The Ruins of Old Paineel -- was created at the end of the Erudin/Heretics war, when the Heretics used their magical powers to punch a hole in the earth deep into the depths of Odus. Within this deep shaft they built their city of Paineel. However, they penetrated too deeply and, unknown to them at first, they had touched upon the Plane of Underfoot itself, which had been cast onto the earth in eons past. In the years after the city was built, they became aware of the enemy below them and attempted to block them in, but with the arrival of the great Master Yael, the elementals and minions of Brell Serilis swept through the city on one gruesome night, destroying everything in their path. The Heretics were forced to retreat to their highest outpost, the site of the current city of Paineel.

Maps

-2600
-2400
-2200
-2000
-1800
-1600
-1400
-1200
-1000
-800
-600
-400
-200
0
200
400
600
800
1000
1200
1400
1600
1800
2000
2200
2400
2600
-1200
-1000
-800
-600
-400
-200
0
200
400
600
800
1000
1200
coords

Note that all the lettered areas connect to the area with the same letter on a breakout map.

Map_hole.jpg
Dangers

Levitate does not work in the Hole, so attempting to use it, either by dropping in from Paineel above or to move down the outer shaft around the castle, will be painful. Also, once you step off the very first ledge in the dungeon, you have to either be able to teleport out or find the key to escape, because there is no way to make it back up to the ledge without the key. (NOTE: This isn't strictly true, if you walk backwards into the ledge while someone casts Gravity Flux on you, you'll end up on the top of the ledge) The rest of the dungeon is broken into several discrete areas. Most of the city area, including the front castle, is filled with elementals of various types, many of which are casters. There are also ratman warriors and rock golems that are mixed in with the elementals. These are all high level (around level 50) and some will summon. Combine this with wandering monsters and this area is very difficult to adventure in. Having at least one full group of level 50+ is necessary to do well here. Further in stands the tower filled with undead. Unlike the rest of the dungeon, there are no elementals in this tower. The tower is tightly packed with rooms and monsters, and is vertical, so it is a dangerous place to hunt. Many of the undead are necromancers and shadow knights. This is generally considered the most dangerous area to hunt, because of the high number of aggressive monsters you will get with each pull. At the deepest part of the Hole lies the area of Master Yael, the leader of the elementals. He stands before a locked door which, so far, has no key. This presumably leads to the Plane of Underfoot. Master Yael has the ability to death touch people fighting him.

Benefits

Many of the monsters in the Hole fit the category of "summoned" creatures, which means that classes that get the line of spells that affect summoned creatures (e.g. Dismiss Summoned) will be significantly more effective fighting in this zone. Most of the rest count as undead creatures, which is good for the clerics and paladins in the group. Most of the loot in the dungeon is on a random cycle, which means that fighting any monsters of the appropriate type will give you any of the items on the random rotation. Some of the items drop off of specific creatures, and are very good, but these are the exception to the rule. Most of the named creatures will drop withered leather armor at times. This zone is a haven for the high-level weapon quests for all the classes. No less than six different classes (that I can think of) have to make their own trips to the depths of the Hole to obtain vital components for their quests. Getting to know the area at some point is, therefore, a good idea.

Travel To and From

There are two ways to enter the Hole, both from within the Erudite city of Paineel. The first is through the large hole with the waterfall in Paineel. This, however, is not a safe way to enter the city. Levitate gets stripped when you enter the zone, and you will fall for lethal damage at the feet of Master Yael at the bottom of the zone. The other way is through a small, locked boulder located in the area just past the newbie area in Paineel. You will need to be able to pick locks in order to open this, but evil races can purchase the key in Paineel from Rallia_Hapera (941,770) for quite a large sum (around 100-120 pp). Also, smaller races or creatures (like wolf form or some illusions) can fit through the rocks with a little work, although they must be careful not to drown while doing so.

Zone Out Locations Map
  • Location 7ish on map - Master Yael sees through invis, if he is up Sneak/Hide only or zone out another way. He casts Ice Comet.
  • Location 16 on map - Portal room accessed through hidden wall that can get you to the portals below.

Additional Maps

Items - Found 167 items that drop in The Hole:
Item NameDropped By
item_870.png A Faded Salil's Writ Page
Multiple mobs
item_870.png A Faded Salil's Writ Page
Multiple mobs
item_870.png A Faded Salils Writ Page
Multiple mobs
item_767.png Black Pearl
Multiple mobs
item_865.png Block of Black Ore
Multiple mobs
item_968.png Blood Flecked Obsidian Shard
Multiple mobs
item_1104.png Bow of the Underfoot a rock golem
item_836.png Breath of Ro
Multiple mobs
item_563.png Brell's Girdle Master Yael
item_1081.png Cell Key a mimic
Item NameDropped By
Showing 1 to 10 of 167 entries
NPCs - Found 53 NPC's that spawn in The Hole:
NPC NameRaceClassGenderLevel(s)HPMRCRFRDRPRMin ExpansionMax Expansion
Stonesoul the Unmoving Elemental Cleric Neuter 49 7,500 80 70 100 25 25 -1 All
Stonegrinder Minion Elemental Warrior Neuter 49 9,200 80 70 100 25 25 -1 All
Slizik the Mighty Ratman Warrior Neuter 54 11,770 60 35 35 25 25 -1 All
Schnozz the Flighty Imp Warrior Neuter 41 - 44 4,940 80 35 35 25 25 -1 All
Rocksoul Elemental Rogue Neuter 49 7,500 80 70 100 25 25 -1 All
Retseth Tretse Golem Warrior Neuter 53 12,000 80 70 70 25 25 -1 All
muck covered elemental Elemental Rogue Neuter 49 7,500 80 70 100 25 25 -1 All
Master Yael Elemental Wizard Neuter 56 32,100 175 435 435 75 75 -1 All
Kejar the Mighty Imp Warrior Neuter 41 - 44 4,760 80 35 35 25 25 -1 All
Gibartik Elemental Warrior Neuter 49 9,200 80 70 100 25 25 -1 All
NPC NameRaceClassGenderLevel(s)HPMRCRFRDRPRMin ExpansionMax Expansion
Showing 1 to 10 of 53 entries
Spawn Points - Found 369 spawn points in The Hole:
Coordinates (y, x, z)NPC NamesRespawnMin ExpansionMax Expansion
(912.0, 548.0, -654.9) a revenant (20%)
a revenant (20%)
a revenant (20%)
Irslak the Wretched (20%)
a revenant (20%)
0:17:04 (0) -1 All
(733.0, 210.0, -892.9) Master Yael (100%)
7 days, 0:00:00 (12:00:00) -1 All
(421.0, -188.0, -213.1) Caradon (100%)
3 days, 0:00:00 (0:43:12) 1 All Remaining
(676.0, 102.0, -905.2) Nortlav the Scalekeeper (100%)
7 days, 0:00:00 (0) 1 All Remaining
(903.0, 525.0, -570.0) High Scale Kirn (100%)
4:00:00 (0) 1 All Remaining
(238.0, 873.0, -468.8) Jaeil the Wretched (100%)
6:00:00 (0) 1 All Remaining
(805.0, 570.0, -667.9) Keeper of the Tombs (100%)
5 days, 0:00:00 (0) 1 All Remaining
(296.0, 222.0, -345.1) an elemental warrior (100%)
0:17:04 (0) -1 All
(299.0, 186.0, -345.1) an elemental warrior (100%)
0:17:04 (0) -1 All
(558.0, -970.0, -78.2) an elemental warrior (100%)
0:17:04 (0) -1 All
Coordinates (y, x, z)NPC NamesRespawnMin ExpansionMax Expansion
Showing 1 to 10 of 369 entries
Fishing - Found 1 fish-able items in The Hole:
NameSkill LevelChanceMin ExpansionMax Expansion
item_775.png Hatch Dace 50 100 -1 All
NameSkill LevelChanceMin ExpansionMax Expansion
Showing 1 to 1 of 1 entry
Foraging - Found 7 forage able items in The Hole:
NameSkill LevelChanceMin ExpansionMax Expansion
item_926.png Fishing Grubs 0 14% -1 All
item_925.png Rabbit Meat 0 14% -1 All
item_1037.png Fruit 0 14% -1 All
item_1037.png Berries 0 14% -1 All
item_1011.png Vegetables 0 14% -1 All
item_583.png Roots 0 14% -1 All
item_584.png Pod of Water 0 14% -1 All
NameSkill LevelChanceMin ExpansionMax Expansion
Showing 1 to 7 of 7 entries
Ground Spawns - Found 1 ground spawns in The Hole:
NameCoordinates (Y, X, Z)CommentMin ExpansionMax Expansion
item_539.png Deep Soil (244.0, -537.0, -164.0) Deep Soil -1 All
NameCoordinates (Y, X, Z)CommentMin ExpansionMax Expansion
Showing 1 to 1 of 1 entry
Merchants - Found 0 merchants in The Hole (these are included in the NPCs list):
NameRaceClassGenderCoordinates (Y, X, Z)Expansion
No data available in table
NameRaceClassGenderCoordinates (Y, X, Z)Expansion
Showing 0 to 0 of 0 entries